Essentially, there’s an overemphasis on one aspect of the game - in Cold War’s case, its gameplay - to the extreme detriment of everything else, which ends up hampering the entire experience. Unfortunately, Combat Mission Cold War, more than any other simulation wargame like Grand Tactician: Civil War, best represents the problematic and polarizing game design of this subset of strategy games. However, such a reliance on precise control is a double-edged sword. Combat Mission’s detailed and granular command and orders system aids in making intricate plans and maneuvers a reality, while also giving the player an unprecedented amount of control and flexibility to experiment with positioning and tactics. Unit variety and specialization, along with the emphasis on reconnaissance, makes effective combined arms tactics all the more crucial to victory that not only takes into account different weapon systems, but also the layout of the terrain and position of dominating geographic features. This approach to combat makes maneuvering around the battlefield and firefights all the more tense and frustrating in equal measure. Most impressively, Combat Mission makes intelligence and reconnaissance an integral part of the battlefield with unit optical equipment, weather, terrain, and unit stealth affecting spotting, a system that many other strategy games simplify or streamline to their own detriment. Altogether, Combat Mission Cold War has a high skill-ceiling and plenty of tactical decision-making depth and flexibility. The distinctions are also factional, which adds additional layers to learning the intricacies of using every troop type. There’s a huge variety of units, vehicles, weapons, and equipment, each with their own strengths, weaknesses, and behavior, with the Cold War setting helping the game stand out from the pack. Most wargames of Cold War’s ilk typically have deep combat systems and features, and this Combat Mission installment is no different. Combat Mission Cold War reviewĬombat Mission’s greatest strength lies in its highly detailed, realistic, and authentic tactical gameplay. Many of these more complicated options are holdovers from Combat Mission’s earlier installments, but they’re still nice-to-have options for added flexibility. There’s also a fully functioning scenario editor for players to imagine and realize their own Cold War “what if” scenarios.įor multiplayer, there’s a solid variety of connectivity options, ranging from direct IP address connection to an automated play-by-email system. There’s a great range of prepared scenarios to play from either side, several campaigns with a string of linked missions, and a quick battle mode with an extensive suite of customization options to get straight into the action. Players will definitely find that Combat Mission has no shortage of content and modes to play. ![]() These battles can be fought in single-player and multiplayer modes in either real time or turn-based formats, with the former exclusive to single-player. ![]() Players will fight battles ranging from tiny platoon-level skirmishes with only a handful of squads all the way up to massive battalion-level brawls with a wide range of troop types. Does ’s Combat Mission Cold War successfully ride the wave of the genre’s latest developments?Ĭombat Mission Cold War is a simulation wargame where prospective commanders will play out hypothetical battles of a Cold War gone hot on the battlefields of West Germany in the late 70s and early 80s as either NATO’s US contingents or the Warsaw Pact’s Soviet forces. The Combat Mission series has a long and venerable history dating all the way back to the early 2000s and showed promise as an innovative bridge between tabletop wargaming and the digital medium. In the current strategy games market, the biggest challenge for simulation wargames is being able to marry their deep and complicated gameplay core with modern sensibilities and design philosophies.
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) * v ( '+' ) * dS ( 13 ) # set homogeneous Dirichlet boundary conditions on the rectangle boundaries # the tag 11 referes to the horizontal edges, the tag 12 refers to the vertical edges DirBC = DirichletBC ( V, 0, ) # define u to contain the solution to the problem under consideration u = Function ( V ) # solve the variational problem solve ( a = L, u, bcs = DirBC, solver_parameters = )Ī python script version of this demo can be found here. From firedrake import * # load the mesh generated with Gmsh mesh = Mesh ( 'immersed_domain.msh' ) # define the space of linear Lagrangian finite elements V = FunctionSpace ( mesh, "CG", 1 ) # define the trial function u and the test function v u = TrialFunction ( V ) v = TestFunction ( V ) # define the bilinear form of the problem under consideration # to specify the domain of integration, the surface tag is specified in brackets after dx # in this example, 3 is the tag of the rectangle without the disc, and 4 is the disc tag a = 2 * dot ( grad ( v ), grad ( u )) * dx ( 4 ) + dot ( grad ( v ), grad ( u )) * dx ( 3 ) + v * u * dx # define the linear form of the problem under consideration # to specify the boundary of the boundary integral, the boundary tag is specified after dS # note the use of dS due to 13 not being an external boundary # Since the dS integral is an interior one, we must restrict the # test function: since the space is continuous, we arbitrarily pick # the '+' side. write ( 'naca_boundary_layer_2d.msh' ) 144 145 if '-nopopup' not in sys. optimize ( 'HighOrderFastCurving' ) 141 gmsh. generate ( 2 ) 136 137 # 2nd order + fast curving of the boundary layer + optimization 138 if order2 : 139 gmsh. setAsBoundaryLayer (f ) 133 134 # generate the mesh 135 gmsh. setNumbers (f, 'FanPointsList', ) 131 132 gmsh. setNumber ( 'Mesh.BoundaryLayerFanElements', 7 ) 130 gmsh. setNumber (f, 'Thickness', 0.01 ) 127 if not rounded : 128 # create a fan at the trailing edge 129 gmsh. setNumbers (f, 'CurvesList', curv ) 123 gmsh. addPoint (- 1, - 1, 0, lc2 ) 110 p2 = gmsh. The examples given here use the GMSH scripting language, specifying a 'geo' geometry file that GMSH processes to create an 'msh' mesh file. synchronize () 104 105 else : 106 # in 2D, boundary layers can also be specified as a meshing constraint, 107 # through the BoundaryLayer field this is quite a bit more general, as it 108 # handles intersections between several boundary layers, fans, etc. addCurveLoop ( for c in extbl ]) 91 92 # connect it with the exterior surface 93 p1 = gmsh. getEntities ( 1 ), 87 * N, d, True ) 88 89 # create curve loop with "top" curves of the boundary layer 90 cl2 = gmsh. append (d - (-d ) * r **i ) 85 print (d ) 86 extbl = gmsh. synchronize () 77 # a boundary layer can be created through extrusion using the built-in CAD 78 # kernel: this creates topological entities that will be filled with a 79 # discrete geometry (a mesh extruded along the boundary normals) during mesh 80 # generation 81 N = 10 # number of layers 82 r = 2 # ratio 83 d = # thickness of first layer 84 for i in range ( 1, N ): d. addCurveLoop (curv ) 74 75 if by_extrusion : 76 gmsh. addLine (pt, pts )) 69 70 # rotate the profile 71 gmsh. addCircleArc (pts, c, pts )) 65 else : 66 pt = gmsh. ![]() addPoint ( 0.9985510, 0.0000000, 0, lc1 ) 64 curv. PDF On Feb 4, 2013, Roman Putanowicz published Box3DHole - sample GMSH script for generation of structured 3D mesh Find, read and cite all the research. addSpline (pts )) 60 61 if rounded : 62 # circle as trailing edge 63 c = gmsh. addPoint (naca, -naca, 0, lc1 )) 57 pts. 11 12 # create the boundary layer by extrusion, or as a mesh constraint? 13 by_extrusion = False 14 15 # rounded trailing edge? 16 rounded = True 17 18 # base mesh sizes 19 fact = 1 20 lc1 = 0.01 * fact 21 lc2 = 0.3 * fact 22 23 # generate curved mesh? 24 order2 = False 25 26 # xy coordinates of top part of NACA 0012 profile 27 naca = 49 50 # create profile from points 51 pts = 52 l = len (naca ) 53 for i in range ( 0, l // 2 ): 54 pts. add ( "NACA 0012" ) 8 9 # incidence angle 10 incidence = -math. ![]() As a special service "Fossies" has tried to format the requested source page into HTML format using (guessed) Python source code syntax highlighting (style: standard) with prefixed line numbers.Īlternatively you can here view or download the uninterpreted source code file.ġ import gmsh 2 import sys 3 import math 4 import numpy as np 5 6 gmsh. ![]() Honestly, it was probably nostalgia more than anything. Despite the overall poor quality of graphics, I found myself stopping to take in my surroundings which seemed to have a type of beauty that is hard to explain. I did enjoy the architecture of the buildings and the way that some of the objects were designed. What I found the most disappointing about Aika’s graphics was the clipping – I just can’t stand it when I’m running down a mountain and then I suddenly find myself looking under the ground at an endless blue sea. With the usual level of graphics used in most recent MMOs, a game that doesn’t require an expensive computer can be a valuable commodity to some people. But this isn’t completely negative as this means those players who lack a powerful computer will be able to run Aika with ease. There is a shallowness to the design that gives everything a “thin” feeling, and it isn’t uncommon to find your camera to have clipped into a building or under terrain and thus ruining any tiny bit of immersion you might have gained. However, by today’s standards, I don’t think anyone will be impressed. I’m sure at one time, Aika Online was a beautiful game. Not be constrained by lack of options because some development team or publisher found it not to be necessary to extract cash from a player’s pocket. To me, this isn’t very fun as I like to be different – I like to forge my own destiny in a game. Progression for one class will basically always be the same no matter what you won’t be any different than any other warrior except in maybe gear quality. This goes for abilities and stats as well. Sure, you can dress up your Pran in cute costumes, but there is only a limited number of options and it is not uncommon to find Prans that look exactly like yours, or other players who are your exact clone. Some people may not be bothered by this, but after having played modern F2P MMOs that have incredible character customization, I find it hard to be satisfied with what I found in Aika Online.Įven after character customization, Aika manages to provide a stunning lack of customization in any form. You get a small selection of hair styles, colors and face types and that’s it. As well as the gender locked classes, there are few customization options when designing your character. ![]() There are gender locked classes, of which there are very few to choose from. Aika Online has been a staple in the F2P market for many years now, and it’s time that we give it a re-review to see how it stands up to the market today. While keeping the traditional MMORPG model, Aika has managed to create unique game features and that isn’t something we get to see often, unfortunately. ![]() Another feature that attracts players are the Prans, which are fairies that you raise from a fairy into a full-grown Pran – evolving based on your choices on how you treat them. Because of its focus on realm versus realm, Aika attracts many players who enjoy PVP combat. Aika Online is an MMORPG that features an RvR-centric game style. DANE Geometrical Tolerance: The geometrical tolerance for the mesh to match the object edges.Use either 1st order meshes then, or check the FreeCAD Wiki page for the solver equation for possible options to handle 2nd order meshes. This means the solver equation cannot handle 2nd order meshes. Note: If you use the solver Elmer you may get this error: ERROR:: GetEdgeBasis: Can't handle but linear elements, sorry. This property can also be changed in the Gmsh dialog in the field Mesh order. DANE Element Order: The mesh element order.From Shape (default) the dimension will be determined from the dimension of the object that is meshed.This property can also be changed in the Gmsh dialog in the field Mesh element dimension. DANE Element Dimension: The dimension of the mesh elements.true (default) duplicate mesh nodes will be removed.This property can also be changed in the Gmsh dialog in the field Min element size. If set to 0.0, the size will be set automatically. DANE Characteristic Length Min: The minimal size of the mesh elements.This property can also be changed in the Gmsh dialog in the field Max element size. ![]() DANE Characteristic Length Max: The maximal size of the mesh elements.The different algorithms are explained here. ![]()
![]() JS, CSS, and HTML not minified/aggregated/in-lined. If your website is loading slowly because you have 100+ external javascript files and stylesheets being requested from the server, then you need to look into minifying, aggregating, and inlining some of those files.In other words, your files like your HTML, CSS, and JS load a ton faster. Gzip compression not enabled. Gzip is a compression method that allows network file transfers to happen a ton faster.This allows images that are below the screen, to be loaded only once the visitor scrolls down enough to see the image. Images not being lazy-loaded. If your pages contain a lot of images, you MUST activate lazy-loading.Use an online tool (there are a ton of free ones) to properly resize images (or Photoshop even), and re-upload them. Use GTMetrix to find which images need resizing. Images being resized with CSS or JS. This adds extra loading time to your site.Some of the most common issues we have seen clients facing when it comes to website speed and loading time, are the following: So, to measure your website speed performance, you can use Pagespeed Insights. While load speed isn’t a DIRECT ranking factor, it does have a very serious impact on your rankings.Īfter all, if your website doesn’t load for 5 seconds, a bunch of your visitors might drop off. Other than just optimizing your website for SEO, you should also focus on optimizing your website speed.īoth for Mobile and PC, your website should load in under 2-3 seconds. Now, this is where this gets a bit more web-devvy. If you DON’T have any pages that you don’t want to be displayed on Google, you DON’T need robots.txt. Install YoastSEO or RankMath and use them to optimize all of your web pages. There’s a bunch of general best practices that Google wants you to follow for your web pages (maintain keyword density, have an adequate # of outbound links, etc.). Optimize all your pages by best practice. If you’re a SaaS, this would be most of your in-app pages. Update your ‘robots.txt’ file. Hide the pages you don’t want Google to index (e.g: non-public, or unimportant pages). If you have any duplicate pages, just merge them (by doing a 301 redirect) or delete one or the other. Remove duplicate content. Google hates duplicate content and will penalize you for it. Otherwise, you can manually compress all images and re-upload them. Using WordPress? Just use Smush and it’ll do ALL the work for you. Serve images in next-gen format. Next-gen image formats (JPEG 2000, JPEG XR, and WebP) can be compressed a lot better than JPG or PNG images. To fix this, you should improve your interlinking (check Step 6 of this guide to learn more). Proper website architecture. The crawl depth of any page should be lower than 4 (i.e: any given page should be reached with no more than 3 clicks from the homepage). Otherwise, you can use an online XML Sitemap generation tool. If your site runs on WordPress, all you have to do is install YoastSEO or Rankmath SEO, and they’ll create a sitemap for you. ![]() Sitemap.xml file. A good sitemap shows Google how to easily navigate your website (and how to find all your content!). If you’re a bit more tech-savvy, though, read on!
![]() Recruiting volunteers, at one time numbering 60, the task of reconstructing the one-ton Bombe with its countless components and moving parts began.Īlthough a few parts were sourced from the period, most were re-manufactured from the original drawings. As a former employee of ICL, John was able to make contact with some of the original engineers. As a tribute to the Bletchley Park codebreakers, John Harper, a retired engineer, decided it was timely to reconstruct a Bombe in the park which had just been saved from redevelopment.īTM, the original Bombe manufacturers, through a series of mergers, became ICL in the late 1960s. Reconstructing the Bombeįorty years after the war, GCHQ released some 2000 BTM documents and drawings about the Bombe. Many of the machines were located at out-stations, including Stanmore and Eastcote.Īfter the war, about 50 Bombes were temporarily retained, and some, according to official documents, continued to run. Huge amounts of intercepted traffic were deciphered, supplying invaluable information about enemy operations. Throughout the war the operation built around 211 Bombe machines and broke many keys on a daily basis. The engineering and construction of the original Bombes was the work of the British Tabulating Machine Company – BTM (which was later responsible for the 1950s HEC computer now at TNMOC). The first Turing-Welchman Bombe based machine, known as Agnus Dei or simply Agnes, became operational in August 1940. Turing realised that his approach was capable of being mechanised, and his invention of the Bombe, together with Gordon Welchman's diagonal board, (which dramatically reduced the number of invalid stops - false positives) increased throughput to the point that the Bombe became a major success. This approach was aided by the fact that no letter on the Enigma could be represented by itself in an enciphered message. Turing's attack was based on the use of ‘cribs’ (comparing patterns of the encrypted message and a known portion of plain text) to break the key. Because of changes to the German operating procedures and the introduction of extra wheels, the Polish Bomba was now obsolete. At Bletchley Park, attempts to decipher messages began.Īt the Park, Alan Turing was asked to find a way to break Enigma messages. With the outbreak of war in 1939, ‘Y’ Intercept stations around Britain, and indeed in many parts of the world, intercepted all sorts of communications, including Enigma messages. Using a Bomba machine in 1938, they supplied valuable pre-war information from the simpler Enigma cipher techniques then being used. Prior to the war, in the 1920s, three Polish mathematicians were the first to break the Enigma cipher. Some keys would be broken within 2-4 hours, some would never be broken – speed was always of the essence. It was the task of the Bombe to discover the daily key - wheel order, wheel settings and plugboard configuration - to enable the 3-5,000 Enigma messages intercepted each day to be deciphered. Download Overwatch free App for Windows 10 64-bit/32-bit.Download Quake 4 to your computer and sharpen your aim in this adventure Quake 4 offers you all kinds of weapons so that you can defeat all your enemies. ![]() ![]() Attorneys for healthcare organizations use the health record to,online colleges for health information management,bayonet point health & rehabilitation center,westchase health and rehab center,careers with health administration degree,california health insurance for small business owners,corporate health benefits,bachelors degree in health information management,masters of public health online schools,iced coffee vs hot coffee health,wayne county small business health insurance,orlando health rehabilitation center,terrace health and rehabilitation center,mba health care administration,drug mental health rehab,health and wellness psychology degrees,online schools for health administration,does health insurance cover drug rehab,online health care mba,colorado small business health insurance,amita health corporate office,health service administration masters programs,ucla master in public health,master of health care administration,group health insurance small business california,masters in public health online accredited,master degree in public health administration,rehab health centers of florida,scholarships for masters degree in public health,health insurance quotes small business,mba in health care management,avon health and rehab,public health masters programs nyc,eligibility for mass health insurance,masters health informatics online,online masters public health programs,online public health masters degree programs,windows 2008 r2 active directory health check,health insurance for small business virginia,rats in attic health concerns,mba health care management,public health masters degree online,masters in public health administration online,masters health informatics degree online,longwood health and rehabilitation center,online health services administration degree,health admin degree,health administration degree online,health information degree online,stamps health center Bleed is always an additional 0.125″, or. ED: It’s been a while since i made that but as I recall I found the measurements looking up online and cross checking against BD that I own, if you’re publishing with a printer used to the format check with them for their pref, but otherwise think it’s still fairly accurate? FYI for this and all the others outside of the US standard for which I own preprinted examples, I extrapolated the bleed and safe areas based on general printing averages. it’s not quite as tall as the american comics dimensions, but often printed larger so really think of it as wider. And it provides for a bit more variety of page layout I think. Most Belgian and European comics/BD are published in this format. For a while now for a few reasons, this is the format we’ll use during the course.Ĩ.4″ x 11.6″ Euro BD album format page templates! We’ll get into the pros and cons of either in class. But it’s still good to work larger than print size, to take advantage of how resizing the art for publication, tightens up our line and makes it often all look better.įor our class, you’ll have a few option when it comes to scale, it’s possible to do a lot of the work on even just standard 8.5×11″ paper from your printer. The thumbs include specs for alternate sizes to draw at, I myself seldom work at 11″ x 17″ anymore. If you draw things going off the edge of the page, it must go past this point! And for the same reason we have a safe area, trimming being imprecise, we want some extra “Bleed” in the art so it runs off the printed page properly even if the cropping is off by a bit. The final outer line is the “Bleed” marker. Part of why the safe area is needed, is that the mechanical cropping is not always precise, and might vary by a fraction of a cm either way. When the book is trimmed down after printing, this is where it will be cut approximately. The next line out from the “Safe Area” is the crop line. On the single page templates there is a second smaller “Safe Area”, it’s the same thing, just bigger margins, so that if you happen to like larger margins around your page, as I sometimes do, you can use that. In order to make sure it never gets too close to the crop or inner seam of the binding, no lettering or enclosed panels should normally fall outside this space. On my templates, the innermost dotted area marked with an ‘S’ on the thumbs, is the “Safe Area”. The measurements of each template are printed on the bottom of the large templates. That’s 17 : 22! You’ll find that below before all the others! Just print them out with your colour jet printer or at a local copy shop! We’ve used a few in the past, to maximize the results for presenting the results at school and utilizing the tools we have there, we’ll use a 8.5″ x 11″ template from now on. When you’re starting to think about printing it’s time to do some research and make some decisions.įor our course, students work will be collected so it needs to conform to the same aspect ratio to fit properly in the Syn-Thology at the end! Most local printers will cut custom sizes but they may not all be priced the same. Not quite a perfect match for 4 : 5 but i found it was the closest they really have at the moment. For example my 8″ x 10″ Dream Life and Revolver from CreateSpace have to be converted to Crown Quarto, 7.44″ x 9.68″ before i can publish them at Lulu’s. And what’s available if you’re going to print it as well.įor example both Kindle Direct and Lulu offer a variety of aspect ratio formats that overlap, they don’t all translate to the exact same sizes. Factors to consider are how it will feel in the readers hands, how much density you can fit on the page before it becomes too small. This is something we MUST resolve before we start drawing. Trade Paperback graphic novels vary widely, there are a few standard sizes for Manga, Zines too. ![]() My book Dream Life is 8″ x 10″, 4 : 5! It’s a Trade. But so would be 4.2″ x 5.8″ at half the size but the same proportions. ![]() Use a ruler to check some of the books you own and enter the numbers.Įuropean comics typically come hard bound, and 8.4″ x 11.6″ in (21×30 cm). But the aspect ratio is pretty much always the same! You can use this web based calculator to work out what measurements = what. That converts to an aspect ratio of 663 : 1024! The exact measurements can vary a little bit, as you can see with the blambot guide here I found. Standard American comics typically are printed 6.63″ x 10.24″ (16.84 x 26.01 cm). Noodle Arms to Bigfoot: A Cartoon family.Story Strategy: Adapting from Public Domain.Snakes Ladders & Closure: The Mechanics of Comics Art.Movement & Wordless Conversations in Comics.World Building, to be somewhere or not to be somewhere…. ![]() That effectively could be a game-ender for people since it could be FORVER until you happen to hit on one. And 100% agree w/T4 difficulty.Sucks that the F40 and Silvia Rocket Bunny are “Crate Only” cars. This 0-60 sprint requires time faster than 1.494 seconds to complete.We’ve spent hours trying different upgrades, tunings and shift patterns for the F40 to reduce the initial (in 1st gear) wheel spin but the best time we’ve managed was 1.564, still 0.070 seconds short.Therefore the decision to change car (it costs 200 gold) from F40 to Nissan Silvia (S15) Rocket Bunny. I had them all on a rerun, but a reset killed the account again. Nova and Charger are both tricky to shift, but the vids for the shift pattern are still on youtube somewhere. In r/CSRClassics the bossmtimea are posted with the fastest cars per tier. And since we had it for a very long time it came fully kitted (maxed).We were good up to race #47. Don't know, I've never gotten one, hopefully, this time around, I can. LB/NSX, F40) have great top speed (We can run our LB NSX up to 278MPH, F40 up to 300MPH!), yet they struggle to accelerate to meet the sprint requirements.Perhaps only Roman’s BR9 (P2P) car would be balanced enough to complete the whole set of challenges, however we’ve made mine elite so couldn’t use it.So our initial choice was to use Ferrari F40 (5.), which we felt should be the most balanced of all other T4 cars in our collection. ![]() If you have gold the Porsche 718 Boxter S is a good option with solid stats across the board. However, it must be won in the Rare Imports lot, which means it's a lot harder to come by.The Veloster Turbo R Spec is a good second choice, but can only be purchased with (150) Gold. What is the best car for Tier 2 in CSR Racing - Wikipedia The best one you can buy with cash would be the BMW M235i Coupe with decent power, lower weight, and low shift time. R stands for Rep Bonus, and F is for Fusion Slots.Obviously, every car can be completely changed through upgrades and tuning but these starting numbers give you a good indication of that car's overall abilities.We've put some thoughts on which cars are the best - both rare imports and ones you can buy with in-game cash - below. Updated January 2020: Formatting changes.Want to quickly compare stats on all the cars in CSR Racing 2? Then this is the guide for you.Below, we're listing all the base stats for every car in the game and highlighting which car wins in each category. Thus, Aristotle considered that each heavenly body followed a particular “natural” motion, unaffected by external causes or agents. The classical Greek philosophers, on the other hand, did not consider the celestial bodies to be affected by gravity, because the bodies were observed to follow perpetually repeating nondescending trajectories in the sky. Newton argued that the movements of celestial bodies and the free fall of objects on Earth are determined by the same force. Development of gravitational theory Early concepts The launch of space vehicles and developments of research from them have led to great improvements in measurements of gravity around Earth, other planets, and the Moon and in experiments on the nature of gravitation. The major significance of Einstein’s theory is its radical conceptual departure from classical theory and its implications for further growth in physical thought. Einstein’s theory of general relativity predicts only minute quantitative differences from the Newtonian theory except in a few special cases. Newton’s theory is sufficient even today for all but the most precise applications. Newton’s classical theory of gravitational force held sway from his Principia, published in 1687, until Einstein’s work in the early 20th century. The works of Isaac Newton and Albert Einstein dominate the development of gravitational theory. Understand the concept of gravitational force using Newton's theory of gravitation See all videos for this article SpaceNext50 Britannica presents SpaceNext50, From the race to the Moon to space stewardship, we explore a wide range of subjects that feed our curiosity about space!.Learn about the major environmental problems facing our planet and what can be done about them! Saving Earth Britannica Presents Earth’s To-Do List for the 21st Century.Britannica Beyond We’ve created a new place where questions are at the center of learning.100 Women Britannica celebrates the centennial of the Nineteenth Amendment, highlighting suffragists and history-making politicians.COVID-19 Portal While this global health crisis continues to evolve, it can be useful to look to past pandemics to better understand how to respond today.Student Portal Britannica is the ultimate student resource for key school subjects like history, government, literature, and more.Britannica Explains In these videos, Britannica explains a variety of topics and answers frequently asked questions.Demystified Videos In Demystified, Britannica has all the answers to your burning questions.This Time in History In these videos, find out what happened this month (or any month!) in history.#WTFact Videos In #WTFact Britannica shares some of the most bizarre facts we can find.Britannica Classics Check out these retro videos from Encyclopedia Britannica’s archives. |
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